[ That's all big, tall, dark and creepy has to say on the matter unfortunately, but hopefully the change of scenery will be enough to placate Cayde for the time being. The moment they pass through the doors they enter what looks like some sort of prisoner med bay (or at least, a med bay nowhere near as finely-kept and maintained as the one in the Cold Room), rusted metal chairs bolted to the flooring with an array of light and instruments hanging overhead.
The edges of the room contain guard stations and posts, but the far wall has another door which The Last lumbers towards, turning right down a hall that's less ship and more...overgrown. That glowing fungus is back, and more sand has seeped through the compromised hull here so that their footsteps turn to dull rustles. ]
Ship feeds on suit. Bad for Atlas.
[ Don't think it hasn't noticed that falling percentage on your wrist, Cayde. ]
no subject
[ That's all big, tall, dark and creepy has to say on the matter unfortunately, but hopefully the change of scenery will be enough to placate Cayde for the time being. The moment they pass through the doors they enter what looks like some sort of prisoner med bay (or at least, a med bay nowhere near as finely-kept and maintained as the one in the Cold Room), rusted metal chairs bolted to the flooring with an array of light and instruments hanging overhead.
The edges of the room contain guard stations and posts, but the far wall has another door which The Last lumbers towards, turning right down a hall that's less ship and more...overgrown. That glowing fungus is back, and more sand has seeped through the compromised hull here so that their footsteps turn to dull rustles. ]
Ship feeds on suit. Bad for Atlas.
[ Don't think it hasn't noticed that falling percentage on your wrist, Cayde. ]