GOOD MORNING NEW ARRIVALS

This time for real!WAKEY WAKEY.
As the storm finally peters out and characters can once again move above ground it becomes abundantly clear that the landscape has
changed. Where vast expanses of sand dunes once laid is now the half-buried remnants of what looks like some sort of...city? Full of structures. It stretches so far it's really hard to tell. But there is one thing characters will notice:
There are more stasis pods.
Revealed by the sandstorm, a whole new flurry of pods can be found scattered on the way to the city (curiously though, not
in it. Hurry and wake those guys up!
SPREAD THE LOVE. OR ACID.


With the departure of the storm there's even more new arrivals to be found besides those fellow travelers of yours! The
"Seedlings" and
"Cactus" are now both available, the former blown in by the storm and the former uncovered.
The Seedlings are generally pretty harmless. They like to burrow into the sand so only their "Leaves" plant-like leaves remain above ground, and they're quite happy to stay that way until surprised. Then they pop up and trip over themselves a little, before slowing down and wandering aimlessly. When they find a patch of sand that looks comfy they begin burrowing back down.
Pull or yank on their leaves though and you'll find yourself with
a face full of pollen that makes you want to just tell everyone
how super-cool they are. It lasts a while, and then you get a fever and vomit for two hours. Good times.
The Cacti are much less harmless and just...why would you eat them? Everything about this plant is poisonous, and cracking it open causes a corrosive acid-like substance to spill out. It'll eat through everything but...dirt, oddly. Metals and flesh are like hot oil on plastic.
DON'T GET LOST
And last but not least: The Forgotten City. Maybe you want to check out the Hull first for some loot, but maybe that's not such a cool idea anymore? Although it looks like the ship's definitely more powered after draining the suits of whoever went in, now it's started to spread and fill the sinkhole the ship's in. Suits can go from 100% to 0% in just ten minutes--not good!
Lucky for everyone else, it looks like
finally there's
some sort of civilization up ahead. Go on and check it out!
OR DO. THAT'S OKAY TOO.
Go nuts, have fun, and enjoy! (This is the wildcard option)
OOC
The
Flora, Fauna & Resources page has been updated with information on the seedlings, cacti, and crystals! These items are now all available for
Discovery, and The
Forgotten City will be available indefinitely from now on! Characters can take this time to settle & build up a foundation for themselves, explore the area, and of course, harass those poor little seedlings.
We encourage players to make their own open posts for this setting--you don't need to stick to just this intro log! But make sure to make our newbies feel welcome!
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[He can say that with certainty.]
We may have come from that ship, or something like it. The symbols on our suits were in there.
[Saying that the suits adapt though... Not surprising, not really. But what kind of tech was this that could allow such a rapid change?
And why would it need to adapt so quickly? Why would it change, but never allow any kind of removal of the suit? The suit itself could might as well be a walking prison.]
I'm not sure how our suits could open it, though. It's worth a shot.
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And if it proves to not work, I'm sure someone can fashion some kind of explosion out of the pods. If it's happened once ... [It can happen again.
But with a warning this time.]
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They're probably being watched.
Bruce, too, has noted how many have come and gone. Those unable to survive would naturally be the first to go, but the fact that not much of them has been left behind is... disturbing.]
Hopefully it's that easy. I don't plan on taking this with me everywhere.
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There are those who flaunt their strength. If we're forced to bring this further, I'm certain one of them would gladly grant you their aid. [This is less of a condemnation about Bruce and more that the others are almost too willing to give things away.
It's why she'll later want to find out what all they're capable of. It seems like a worthy endeavor.]
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Not fond of a show-off, are you?
[His tone is light, yet there isn't much of a joke there. She must not like people who make fools out of themselves for the sake of their own ego. It's a tactic he employs himself... as Bruce Wayne. A convenient trick, really, a personality flaw expected of men like him.]
You might be right that some of those show-offs might be willing to help.
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That rough edge can go a long way.]
But until they crumble, it's better to use what's available. [Harsh but honest. Lexa's used to a culture that says these things openly.]
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Where Lexa comes from is no mystery to Bruce. In fact, he understands and empathizes with the ideas. Yet he can't say he agrees in it entirely, if only because there's no easy answer. The strength of Krypton destroyed Metropolis, but that same strength saved Gotham.]
Careful with your words. I've seen good men fall, strong men. I'm not letting that happen again.
[Naive words, he knows, but threats can't be handled by one way alone. He learned it the hard way.]
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You mean to stop death itself from occurring?
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[And it pains him, stings in ways he can't even describe, knowing that people just die around him. His parents.
His proteges.
Clark.]
They don't all have to die for the greater cause.
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[And as callous as Lexa is, she can't help but see it as a thing that they are better off capitalizing on. Unless she grows fond of them. In those situations, she leans harder on her own inherent selfishness, but that's not something she's bound to advertise anytime soon.]
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[It doesn't bother him in the least, honestly. If it was supposed to irritate him in some manner, it doesn't.
He'd learned not to compromise over the years, both a blessing and a curse as of late.]
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[Lexa has her doubts. Back home, people would wait for every word she had to offer.
But here? It's clear that she has to reconsider how she approaches others. There are some things she won't change, but ...]
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[He says with a raised brow. He knows how useful people are, sometimes he even exploits that, but it'd be a stretch to say he's completely heartless to only call out their usefulness. He knows people a little too well.
God knows how much he's done for his own people in Wayne Industries, and for the Robins.]
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So, she's taking a different tact.]
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I was merely drawing one of the conclusions available from your words.
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He's seen too much in his time.]
That's going to piss someone off one day and while I have a feeling that you don't care, it won't end well at some point.
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And in her opinion, she's only gained more insight on Bruce.]
I've led my people into war. I know that a few barbs can be the cause of that war.
[It's an overly convoluted (unnecessarily so) way of saying "I know I piss people off."]
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Of course. He's Bruce Wayne, not Batman. Batman took care of the war, made more enemies than friends, and summarily pissed off the entirety of the underworld in one fell swoop.
Bruce Wayne is just an eccentric businessman and a playboy.]
You run a gang or should I assume this is more of a civil war?
[Though "war" is an accurate descriptor of what happens in Gotham's worst places.]
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[Even at her age. She may be in her early twenties, but there is still a great, great deal of youth on her side. All the same, there's the sense that while she can be caustic, she's not unaware of the fact. She utilizes it like a weapon to try to seek out weak points.]
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Bad time to remind you we're not a whole people here, right? [He can only shrug. They're not to a point where they need to wage war and unite to that level, not yet. Stupid to assume they might not get there, though. Bruce had to be prepared for all possibilities, and if they do get to that point?
Well, he knows who to call.] You'll be the one leading us into fights, and probably out of them too. Don't start fights between yourself and the few people that are here. We're already short-handed as it is.