atlasmods: (Default)
The Atlas Mods ([personal profile] atlasmods) wrote in [community profile] theatlas2016-11-09 10:37 am

Intro Log: The Forgotten City

GOOD MORNING NEW ARRIVALS



This time for real!

WAKEY WAKEY.

As the storm finally peters out and characters can once again move above ground it becomes abundantly clear that the landscape has changed. Where vast expanses of sand dunes once laid is now the half-buried remnants of what looks like some sort of...city? Full of structures. It stretches so far it's really hard to tell. But there is one thing characters will notice:

There are more stasis pods.

Revealed by the sandstorm, a whole new flurry of pods can be found scattered on the way to the city (curiously though, not in it. Hurry and wake those guys up!

SPREAD THE LOVE. OR ACID.


With the departure of the storm there's even more new arrivals to be found besides those fellow travelers of yours! The "Seedlings" and "Cactus" are now both available, the former blown in by the storm and the former uncovered.

The Seedlings are generally pretty harmless. They like to burrow into the sand so only their "Leaves" plant-like leaves remain above ground, and they're quite happy to stay that way until surprised. Then they pop up and trip over themselves a little, before slowing down and wandering aimlessly. When they find a patch of sand that looks comfy they begin burrowing back down.

Pull or yank on their leaves though and you'll find yourself with a face full of pollen that makes you want to just tell everyone how super-cool they are. It lasts a while, and then you get a fever and vomit for two hours. Good times.

The Cacti are much less harmless and just...why would you eat them? Everything about this plant is poisonous, and cracking it open causes a corrosive acid-like substance to spill out. It'll eat through everything but...dirt, oddly. Metals and flesh are like hot oil on plastic.

DON'T GET LOST

And last but not least: The Forgotten City. Maybe you want to check out the Hull first for some loot, but maybe that's not such a cool idea anymore? Although it looks like the ship's definitely more powered after draining the suits of whoever went in, now it's started to spread and fill the sinkhole the ship's in. Suits can go from 100% to 0% in just ten minutes--not good!

Lucky for everyone else, it looks like finally there's some sort of civilization up ahead. Go on and check it out!

OR DO. THAT'S OKAY TOO.

Go nuts, have fun, and enjoy! (This is the wildcard option)


OOC

The Flora, Fauna & Resources page has been updated with information on the seedlings, cacti, and crystals! These items are now all available for Discovery, and The Forgotten City will be available indefinitely from now on! Characters can take this time to settle & build up a foundation for themselves, explore the area, and of course, harass those poor little seedlings.

We encourage players to make their own open posts for this setting--you don't need to stick to just this intro log! But make sure to make our newbies feel welcome!
zhellan: (2)

[personal profile] zhellan 2016-11-25 01:12 pm (UTC)(link)
[That they’ve suffered no casualties comes as a genuine surprise to Spock. From what he’s gleaned so far, conditions aren’t exactly hospitable, and they’re most likely lacking the standard equipment and supplies that would be needed to treat such wounds.]

Exposure to unfamiliar pathogens generally elevates the risk of infection for even minor injuries, and yet you have all survived. [He faintly tilts his head at Allura.] To what methods of treatment do you owe your success?

[As for his own experiences, it would honestly be rather concerning if he’d had to use those particular skills “often”, considering everyone on the ship shared a common goal of avoiding reasons to use them in the first place.]

Emergencies of such severity are, relatively speaking, a rare occurrence. [Even if the Enterprise had met a particularly violent end…] As the possibility always exists, however, all personnel are expected to be familiar with these concepts so as to increase the crew's odds of survival in the event of a crisis, and also so that they will be better equipped to serve those with whom they come into contact.

[After all, Starfleet is, at its core, a humanitarian organization primarily concerned with peacekeeping and the preservation of life.]
mousewhisperer: (006)

[personal profile] mousewhisperer 2016-11-27 03:56 am (UTC)(link)
[ Allura can't say for certain. Their injuries have been all over in terms of severity and cause, so it surprising that no one's actually died yet.

But she can't say why that is the case, so she just raises one shoulder in an elegant shrug. ]
It might be something with the suits. There is a doctor helping, as well. Or we're just all lucky.

[ Not that she puts much stock in luck, because it's been a lot of diligent hard work that has gotten her, and the paladins, this far. Though "this far" includes getting trapped on a planet with nothing, but that was hardly luck.

Though who is that it is not luck that landed them here. Last Allura remembered, there had been a rather unfortunate wormhole complication, and the end result could have been much more complicated. ]
Your policies are diligent and proactive. Would more people always prepare for the worst.There might be fewer mishaps.

[ Here and everywhere else. But she's not one to talk about that. ]